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Text File | 1989-08-12 | 30.3 KB | 1,570 lines |
- ;Resolution was written by AX using graphics
- ;by GIZ and questions by POD
- ;RELEAST BY INNER CITY 1990
-
- section ax,code_c
- opt c-,d+,w-,o+
- include 'df1:insert/custom registers'
-
- akey=$bfec01
- badd=(320*256)/8
-
- lea $dff000,a6
- move.w #%1111111111111111,bltafwm (a6)
- move.w #%1111111111111111,bltalwm (a6)
- move.w #$87e0,dmacon(a6)
- ;move.w #$0020,dmacon(a6)
- lea $dff144,a0
- moveq #7,d0
- lolk: clr.l (a0)
- addq.l #8,a0
- dbf d0,lolk
- move.w #160,question
- move.b #1,moggy
- move.b #1,tune
- move.b #0,bung
- move.b #1,numpla
- move.b #1,curpla
- move.l #howz,a3
- move.l a3,bddr
- move.b $dff006,rav
- subi.b #51,rav
- bpl spex1
- move.l #table+(267*30),a2
- move.l a2,addr
- jmp kolp
- spex1: subi.b #102,rav
- bpl spex2
- move.l #table+(267*60),a2
- move.l a2,addr
- jmp kolp
- spex2: subi.b #153,rav
- bpl spex3
- move.l #table+(267*90),a2
- move.l a2,addr
- jmp kolp
- spex3: subi.b #204,rav
- bpl spex4
- move.l #table+(267*120),a2
- move.l a2,addr
- jmp kolp
- spex4: move.l #table,a2
- move.l a2,addr
- kolp:
- move.l #0,dir
- jsr cop_init
- move.l $6c,oldirq
- move.l #newirq,$6c
-
- two: subi.w #1,question
- cmpi.w #0,question
- bne zog
- move.w #152,question
- zog:
- btst #6,$bfe001
- bne two
- cmp.b #1,music
- bne hug
- jsr mt_end
- hug:
- move.l oldirq,$6c
- move.l copaddr,a0
- move.l oldcop,(a0)
- nolib:
- rts
- newirq:
- movem.l d0-d7/a0-a6,$75000
- cmpi.b #1,grouse
- beq vugy
- cmpi.b #1,flat
- beq hugy
- cmpi.b #1,players
- bne lugy
- cmpi.b #1,bung
- bne lugy
- cmpi.b #1,before
- beq lugy
- sugy: jsr scrollmessblit
- jmp hugy
- lugy: move.w #$000b,hello
- jmp bugy
- hugy: move.w #$0eee,hello
- jmp bugy
- vugy:
- cmpi.b #1,moggy
- bne dce1
- jsr interblit1
- jmp bugy
- dce1: cmpi.b #2,moggy
- bne dce2
- jsr interblit2
- jmp bugy
- dce2: cmpi.b #3,moggy
- bne bugy
- jsr interblit3
- bugy: move.b akey,d0
- not d0
- ror.b d0
- frz:
- cmp.b #$59,d0
- bne frz1
- cmp.b #1,music
- bne bang
- move.b #0,music
- jsr mt_end
- move.w #$0000,eq1
- move.w #$0000,eq2
- move.w #$0000,eq3
- move.w #$0000,eq4
- frz1:
- cmp.b #$50,d0
- bne bang
- move.b #1,tune
- move.w #$0f,$dff096
- jsr mt_init
- move.b #1,music
- jmp bang
- bang:
- cmpi.b #1,music
- bne grew
- jsr mt_music
- jsr equals
- grew:
- cmpi.b #1,players
- beq raz
- jsr printb
- jsr printb
- jsr printb
- jsr printb
- jsr printb
- jmp tr
- raz:
- cmpi.b #1,moving
- bne hjk
- addi.b #1,leng
- cmpi.b #10,leng
- bne hjk
- move.b #0,moving
- move.b #0,leng
- hjk:
- cmpi.b #1,play
- bne hao
- addi.b #1,len
- cmpi.b #8,len
- bne hao
- cmpi.b #1,music
- beq fregx
- move.w #$0001,$dff096
- fregx:
- move.b #0,play
- move.b #0,len
- hao:
- cmpi.w #0,time
- beq rew
- addi.w #1,time
- rew:
- cmpi.b #0,stop
- bne nog
- jsr printa
- jsr printa
- cmpi.b #1,curpla
- bne ging1
- jsr player1blit
- jmp ging3
- ging1: cmpi.b #2,curpla
- bne ging2
- jsr player2blit
- jmp ging3
- ging2: cmpi.b #3,curpla
- bne ging3
- jsr player3blit
- ging3:
- jmp cow
- nog:
- cmpi.b #1,done
- beq row
- addi.w #$0111,tex1
- addi.w #$0111,tex4
- cmpi.w #$0fff,tex1
- bne cow
- move.b #1,done
- move.w #$0500,bar
- row:
- cmp.w #0,time
- bne xow
- jmp rfk
- xow: cmp.w #80,time
- bne cow
- move.w #0,time
- rfk: jsr joyu
- jmp cow
- cow:
- cmp.w #79,time
- bne tr
- cmpi.b #1,music
- beq tr
- move.w #$0001,$dff096
- move.b #0,wongo
- tr:
- cmp.b #0,dir
- bne boow
- subi.w #$0111,l1
- subi.w #$0111,l2
- move.w #$0080,cursor
- cmpi.b #1,done
- bne goo1
- move.w l2,tex3
- goo1: cmpi.w #$0111,l1
- bne who
- move.b #1,dir
- jmp who
- boow: addi.w #$0111,l1
- addi.w #$0111,l2
- move.w #$0000,cursor
- cmpi.b #1,done
- bne goo2
- move.w l2,tex3
- goo2: cmpi.w #$0fff,l1
- bne who
- move.b #0,dir
- who: movem.l $75000,d0-d7/a0-a6
- dc.w $4ef9
- oldirq: dc.l 0
- even
- joyu:
- cmpi.b #0,before
- bne bj
- move.w $dff00c,d0
- move.w d0,d1
- lsr.w #1,d1
- eor.w d0,d1
- btst #0,d1
- bne down
- btst #8,d1
- bne up
- no:
- btst #7,$bfe001
- bne hj
- cmpi.b #0,before
- bne bj
- fruh:
- move.w #$0fff,tex2
- move.b #1,before
- move.w #1,time
- grs:
- cmpi.b #0,pos
- bne grs1
- cmpi.b #0,bung
- bne moog1
- move.b #1,numpla
- move.b #1,bung
- jmp hj
- moog1:
- cmpi.b #65,ans
- bne wrong
- jmp right
- grs1:
- cmpi.b #1,pos
- bne grs2
- cmpi.b #0,bung
- bne moog2
- move.b #2,numpla
- move.b #1,bung
- jmp hj
- moog2:
- cmpi.b #66,ans
- bne wrong
- jmp right
- grs2:
- cmpi.b #0,bung
- bne moog3
- move.b #3,numpla
- move.b #1,bung
- jmp hj
- moog3:
- cmpi.b #67,ans
- bne wrong
- jmp right
- museini:
- cmpi.b #1,music
- beq nope
- move.w #$0f,$dff096
- move.b #1,music
- jmp kiop
- nope: move.w #$0f,$dff096
- move.b #0,music
- kiop: rts
- right:
- cmp.b #1,curpla
- bne right1
- jsr yeahplay
- jsr rightblit
- move.b #0,chit
- move.b #1,wongo
- addi.b #1,score
- crug: move.l logo+5840,picdata+10000+2
- crug1: move.l logo+5840+badd,picdata+10000+2+badd
- crug2: move.l logo+5840+badd*2,picdata+10000+2+badd*2
- crug3: move.l logo+5840+badd*3,picdata+10000+2+badd*3
- crug4: move.l logo+5840+badd*4,picdata+10000+2+badd*4
- move.l crug+6,a1
- move.l crug+2,a2
- suba.l #40,a1
- suba.l #40,a2
- move.l a1,crug+6
- move.l a2,crug+2
- move.l crug1+6,a1
- move.l crug1+2,a2
- suba.l #40,a1
- suba.l #40,a2
- move.l a1,crug1+6
- move.l a2,crug1+2
- move.l crug2+6,a1
- move.l crug2+2,a2
- suba.l #40,a1
- suba.l #40,a2
- move.l a1,crug2+6
- move.l a2,crug2+2
- move.l crug3+6,a1
- move.l crug3+2,a2
- suba.l #40,a1
- suba.l #40,a2
- move.l a1,crug3+6
- move.l a2,crug3+2
- move.l crug4+6,a1
- move.l crug4+2,a2
- suba.l #40,a1
- suba.l #40,a2
- move.l a1,crug4+6
- move.l a2,crug4+2
- addi.b #1,chit
- cmp.b #3,chit
- bne crug
- cmpi.b #3,numpla
- bne frig
- move.b #2,curpla
- jmp hj
- frig: cmpi.b #2,numpla
- bne frig1
- move.b #2,curpla
- jmp hj
- frig1: jmp hj
- even
- right1:
- cmp.b #2,curpla
- bne right2
- jsr yeahplay
- jsr rightblit
- move.b #1,wongo
- addi.b #1,score1
- move.b #0,chit
- crag: move.l logo+5840,picdata+10000+8
- crag1: move.l logo+5840+badd,picdata+10000+8+badd
- crag2: move.l logo+5840+badd*2,picdata+10000+8+badd*2
- crag3: move.l logo+5840+badd*3,picdata+10000+8+badd*3
- crag4: move.l logo+5840+badd*4,picdata+10000+8+badd*4
- move.l crag+6,a1
- move.l crag+2,a2
- suba.l #40,a1
- suba.l #40,a2
- move.l a1,crag+6
- move.l a2,crag+2
- move.l crag1+6,a1
- move.l crag1+2,a2
- suba.l #40,a1
- suba.l #40,a2
- move.l a1,crag1+6
- move.l a2,crag1+2
- move.l crag2+6,a1
- move.l crag2+2,a2
- suba.l #40,a1
- suba.l #40,a2
- move.l a1,crag2+6
- move.l a2,crag2+2
- move.l crag3+6,a1
- move.l crag3+2,a2
- suba.l #40,a1
- suba.l #40,a2
- move.l a1,crag3+6
- move.l a2,crag3+2
- move.l crag4+6,a1
- move.l crag4+2,a2
- suba.l #40,a1
- suba.l #40,a2
- move.l a1,crag4+6
- move.l a2,crag4+2
- addi.b #1,chit
- cmp.b #3,chit
- bne crag
- cmpi.b #3,numpla
- bne trig
- move.b #3,curpla
- jmp hj
- trig: move.b #1,curpla
- jmp hj
- right2:
- cmp.b #3,curpla
- bne wrong
- jsr yeahplay
- jsr rightblit
- move.b #1,wongo
- addi.b #1,score2
- move.b #0,chit
- brug: move.l logo+5840,picdata+10000+14
- brug1: move.l logo+5840+badd,picdata+10000+14+badd
- brug2: move.l logo+5840+badd*2,picdata+10000+14+badd*2
- brug3: move.l logo+5840+badd*3,picdata+10000+14+badd*3
- brug4: move.l logo+5840+badd*4,picdata+10000+14+badd*4
- move.l brug+6,a1
- move.l brug+2,a2
- suba.l #40,a1
- suba.l #40,a2
- move.l a1,brug+6
- move.l a2,brug+2
- move.l brug1+6,a1
- move.l brug1+2,a2
- suba.l #40,a1
- suba.l #40,a2
- move.l a1,brug1+6
- move.l a2,brug1+2
- move.l brug2+6,a1
- move.l brug2+2,a2
- suba.l #40,a1
- suba.l #40,a2
- move.l a1,brug2+6
- move.l a2,brug2+2
- move.l brug3+6,a1
- move.l brug3+2,a2
- suba.l #40,a1
- suba.l #40,a2
- move.l a1,brug3+6
- move.l a2,brug3+2
- move.l brug4+6,a1
- move.l brug4+2,a2
- suba.l #40,a1
- suba.l #40,a2
- move.l a1,brug4+6
- move.l a2,brug4+2
- addi.b #1,chit
- cmp.b #3,chit
- bne brug
- move.b #1,curpla
- jmp hj
- wrong:
- move.b #1,wongo
- jsr huhuplay
- jsr wrongblit
- cmpi.b #1,numpla
- bne gax1
- jmp hj
- gax1: cmpi.b #2,numpla
- bne gax2
- cmpi.b #1,curpla
- bne fc1
- move.b #2,curpla
- jmp hj
- fc1: move.b #1,curpla
- jmp hj
- gax2: cmpi.b #1,curpla
- bne fc2
- move.b #2,curpla
- jmp hj
- fc2: cmpi.b #2,curpla
- bne fc3
- move.b #3,curpla
- jmp hj
- fc3: move.b #1,curpla
- jmp hj
- bj:
- cmpi.b #25,score
- bne greb1
- jsr blitwin1
- jmp ghu
- greb1: cmpi.b #25,score1
- bne greb2
- jsr blitwin2
- jmp ghu
- greb2: cmpi.b #25,score2
- bne ghu
- jsr blitwin3
- ghu:
- btst #7,$bfe001
- bne hj
- move.b #0,flat
- cmpi.b #25,score
- bne jug1
- jsr blitclr
- move.b #1,grouse
- move.l #howz,a1
- move.l a1,bddr
- move.b #0,score
- move.b #0,score1
- move.b #0,score2
- jsr clearcompblit
- jsr setposj
- jmp jug3
- jug1:
- cmpi.b #25,score1
- bne jug2
- jsr blitclr
- move.b #1,grouse
- move.l #howz,a1
- move.l a1,bddr
- move.b #0,score
- move.b #0,score1
- move.b #0,score2
- jsr clearcompblit
- jsr setposj
- jmp jug3
- jug2:
- cmpi.b #25,score2
- bne jug3
- jsr blitclr
- move.b #1,grouse
- move.l #howz,a1
- move.l a1,bddr
- move.b #0,score
- move.b #0,score1
- move.b #0,score2
- jsr clearcompblit
- jsr setposj
- jug3:
- move.l #picdata+3000+2,sel1+6
- move.w #$0000,tex1
- move.w #$0000,tex2
- move.w #$0000,tex3
- move.w #$0000,tex4
- move.b #0,before
- move.b #0,stop
- move.b #0,done
- move.b #0,quest
- move.w #0,bar
-
- cmpi.b #1,music
- beq dreg
- move.w #$0001,$dff096
- dreg:
- move.w #$9301,slh1
- move.w #$9a01,slh2
- move.b #0,pos
- hj:
- rts
- down:
- cmp.b #1,moving
- bne dfg
- rts
- dfg:
- cmp.b #0,pos
- bne down1
- move.w #$9b01,slh1
- move.w #$a201,slh2
- move.b #1,pos
- jsr click
- rts
- down1:
- cmp.b #1,pos
- bne down2
- move.w #$a301,slh1
- move.w #$aa01,slh2
- move.b #2,pos
- jsr click
- rts
- down2:
- rts
- up:
- cmp.b #1,moving
- bne asd
- rts
- asd:
- cmp.b #1,pos
- bne up1
- move.w #$9301,slh1
- move.w #$9a01,slh2
- move.b #0,pos
- jsr click
- rts
- up1:
- cmp.b #2,pos
- bne up2
- move.w #$9b01,slh1
- move.w #$a201,slh2
- move.b #1,pos
- jsr click
- rts
- up2:
- rts
- cop_init:
- lea logo-1,a0
- move.l a0,d0
- move.w d0,alo1
- swap d0
- move.w d0,ahi1
- lea logo+badd-1,a0
- move.l a0,d0
- move.w d0,alo2
- swap d0
- move.w d0,ahi2
- lea logo+badd*2-1,a0
- move.l a0,d0
- move.w d0,alo3
- swap d0
- move.w d0,ahi3
- lea logo+badd*3-1,a0
- move.l a0,d0
- move.w d0,alo4
- swap d0
- move.w d0,ahi4
- lea logo+badd*4-1,a0
- move.l a0,d0
- move.w d0,alo5
- swap d0
- move.w d0,ahi5
- lea picdata+2600,a0
- move.l a0,d0
- move.w d0,lo1
- swap d0
- move.w d0,hi1
- lea picdata+badd+2600,a0
- move.l a0,d0
- move.w d0,lo2
- swap d0
- move.w d0,hi2
- lea picdata+badd*2+2600,a0
- move.l a0,d0
- move.w d0,lo3
- swap d0
- move.w d0,hi3
- lea picdata+badd*3+2600,a0
- move.l a0,d0
- move.w d0,lo4
- swap d0
- move.w d0,hi4
- lea picdata+badd*4+2600,a0
- move.l a0,d0
- move.w d0,lo5
- swap d0
- move.w d0,hi5
- moveq #$00,d0
- lea grafname,a1
- move.l $4,a6
- jsr -132(A6)
- move.l $4,A6
- jsr -408(a6)
- tst d0
- beq nolib
- move.l d0,grafbase
- move.l d0,a6
- add.l #$32,d0
- move.l d0,a0
- move.l a0,copaddr
- move.l (a0),oldcop
- move.l #newcop,(a0)
- rts
- even
- grafname: dc.b "graphics.library",0
- grafbase: dc.l 0
- oldcop: dc.l 0
- copaddr: dc.l 0
- dir: dc.b 0
- conta: dc.b 0
- yaz: dc.b 0
- addr: dc.l 0
- stop: dc.b 0
- quest: dc.b 0
- done: dc.b 0
- before: dc.b 0
- time: dc.w 0
- pos: dc.b 0
- ans: dc.b 0
- score: dc.b 0
- len: dc.b 0
- play: dc.b 0
- moving: dc.b 0
- leng: dc.b 0
- players: dc.b 0
- bddr: dc.l 0
- numpla: dc.b 0
- curpla: dc.b 0
- score1: dc.b 0
- score2: dc.b 0
- bung: dc.b 0
- music: dc.b 0
- wongo: dc.b 0
- tune: dc.b 0
- chit: dc.b 0
- gddr: dc.l 0
- numod: dc.b 0
- scrollo: dc.b 0
- countre: dc.b 0
- thistime: dc.b 0
- flat: dc.b 0
- grouse: dc.b 0
- moggy: dc.b 0
- rav: dc.b 0
- question: dc.w 0
- subber: dc.w 0
-
- even
- newcop: dc.w $0100,$5200
- dc.w $0102
- boh: dc.w $0000
- dc.w $0120
- sp1l: dc.w $0000,$0122
- sp1h: dc.w $0000
- dc.w $0124
- sp2l: dc.w $0000,$0126
- sp2h: dc.w $0000
- dc.w $0128
- sp3l: dc.w $0000,$012a
- sp3h: dc.w $0000
- dc.w $012c
- sp4l: dc.w $0000,$012e
- sp4h: dc.w $0000
- dc.w $0130
- sp5l: dc.w $0000,$132
- sp5h: dc.w $0000
- scr: dc.w $2001,$fffe
- dc.w $00e0
- ahi1: dc.w $0000
- dc.w $00e2
- alo1: dc.w $0000
- dc.w $00e4
- ahi2: dc.w $0000
- dc.w $00e6
- alo2: dc.w $0000
- dc.w $00e8
- ahi3: dc.w $0000
- dc.w $00ea
- alo3: dc.w $0000
- dc.w $00ec
- ahi4: dc.w $0000
- dc.w $00ee
- alo4: dc.w $0000
- dc.w $00f0
- ahi5: dc.w $0000
- dc.w $00f2
- alo5: dc.w $0000
- dc.w $008e,$3081
- dc.w $0090,$30b1
- dc.w $0092,$0030
- dc.w $0094,$00c8
- dc.w $180,$000,$182,$000,$184,$e00,$186,$a00
- dc.w $188,$d80,$18a,$ff0,$18c,$0f0,$18e,$080,$190,$0b6
- dc.w $192,$0dd,$194,$019,$196,$016,$198,$fed,$19a,$fdb
- dc.w $19c,$fb9,$19e,$b87,$1a0,$854,$1a2,$111,$1a4,$222
- dc.w $1a6,$333,$1a8,$444,$1aa,$555,$1ac,$666,$1ae,$777
- dc.w $1b0,$888,$1b2,$999,$1b4,$aaa,$1b6,$bbb,$1b8,$ccc
- dc.w $1ba,$ddd,$1bc,$eee,$1be,$fff
- dc.w $7001,$fffe
- dc.w $0180
- l1: dc.w $0fff
- dc.w $7101,$fffe
- dc.w $0180,$0000
- dc.w $00e0
- hi1: dc.w $0000
- dc.w $00e2
- lo1: dc.w $0000
- dc.w $00e4
- hi2: dc.w $0000
- dc.w $00e6
- lo2: dc.w $0000
- dc.w $00e8
- hi3: dc.w $0000
- dc.w $00ea
- lo3: dc.w $0000
- dc.w $00ec
- hi4: dc.w $0000
- dc.w $00ee
- lo4: dc.w $0000
- dc.w $00f0
- hi5: dc.w $0000
- dc.w $00f2
- lo5: dc.w $0000
- dc.w $0182
- tex1: dc.w $0000
- slh1: dc.w $9301,$fffe
- dc.w $0180
- bar: dc.w $0000
- dc.w $0182
- tex3: dc.w $0000
- slh2: dc.w $9a01,$fffe
- dc.w $0180,$0000
- dc.w $0182
- tex4: dc.w $0000
- dc.w $ab01,$fffe
- dc.w $0182
- tex2: dc.w $0000
- dc.w $0180,$0000
- dc.w $c401,$fffe
- dc.w $0180
- l2: dc.w $0fff
- dc.w $0182
- dc.w $0fff
- dc.w $c501,$fffe
- dc.w $0180,$0000
- dc.w $0184,$0222
- dc.w $0190
- eq1: dc.w $0000
- dc.w $0192
- eq2: dc.w $0000
- dc.w $0194
- eq3: dc.w $0000
- dc.w $0196
- eq4: dc.w $0000
- dc.w $018e
- cursor: dc.w $0080
- dc.w $0184
- drives: dc.w $0f00
- dc.w $c801,$fffe
- dc.w $0102
- scrol1: dc.w $0000
- dc.w $0182,$0222
- dc.w $c901,$fffe
- dc.w $01ba
- hello: dc.w $0eee
- dc.w $0182,$0444
- dc.w $ca01,$fffe
- dc.w $0182,$0666
- dc.w $cb01,$fffe
- dc.w $0182,$0888
- dc.w $cc01,$fffe
- dc.w $0182,$0aaa
- dc.w $cd01,$fffe
- dc.w $0182,$0ccc
- dc.w $ce01,$fffe
- dc.w $0182,$0eee
- dc.w $d001,$fffe
- dc.w $0182,$0ccc
- dc.w $d101,$fffe
- dc.w $0182,$0aaa
- dc.w $d201,$fffe
- dc.w $0182,$0888
- dc.w $0180,$0000
- dc.w $d301,$fffe
- dc.w $0182,$0000
- dc.w $d601,$fffe
- dc.w $0180
- l3: dc.w $0000
- dc.w $d701,$fffe
- dc.w $0102,$0000
- dc.w $0180,$0000
- dc.w $ffff,$fffe
- even
- picdata:
- incbin "df1:graphics/bbc.chrset.raw"
- printa:
- move.b #0,grouse
- move.b #0,flat
- move.b #1,players
- move.b #1,bung
- move.b #0,before
- move.l addr,a2
- move.b (a2)+,yaz
- move.l a2,addr
- jmp char1
- printb:
- move.l bddr,a3
- move.b (a3)+,yaz
- move.l a3,bddr
- cmpi.b #42,yaz
- bne char1
- move.b #1,players
- move.b #1,stop
- rts
- char1:
- cmp.b #65,yaz ;A
- bne char2
- move.l #picdata+320,sel1+2
- jmp printer
- char2:
- cmp.b #66,yaz ;B
- bne char3
- move.l #picdata+320+1,sel1+2
- jmp printer
- char3:
- cmp.b #67,yaz ;C
- bne char4
- move.l #picdata+320+2,sel1+2
- jmp printer
- char4:
- cmp.b #68,yaz ;D
- bne char5
- move.l #picdata+320+3,sel1+2
- jmp printer
- char5:
- cmp.b #69,yaz ;E
- bne char6
- move.l #picdata+320+4,sel1+2
- jmp printer
- char6:
- cmp.b #70,yaz ;F
- bne char7
- move.l #picdata+320+5,sel1+2
- jmp printer
- char7:
- cmp.b #71,yaz ;G
- bne char8
- move.l #picdata+320+6,sel1+2
- jmp printer
- char8:
- cmp.b #72,yaz ;H
- bne char9
- move.l #picdata+320+7,sel1+2
- jmp printer
- char9:
- cmp.b #73,yaz ;I
- bne char10
- move.l #picdata+320+8,sel1+2
- jmp printer
- char10:
- cmp.b #74,yaz ;J
- bne char11
- move.l #picdata+320+9,sel1+2
- jmp printer
- char11:
- cmp.b #75,yaz ;K
- bne char12
- move.l #picdata+320+10,sel1+2
- jmp printer
- char12:
- cmp.b #76,yaz ;L
- bne char13
- move.l #picdata+320+11,sel1+2
- jmp printer
- char13:
- cmp.b #77,yaz ;M
- bne char14
- move.l #picdata+320+12,sel1+2
- jmp printer
- char14:
- cmp.b #78,yaz ;N
- bne char15
- move.l #picdata+320+13,sel1+2
- jmp printer
- char15:
- cmp.b #79,yaz ;O
- bne char16
- move.l #picdata+320+14,sel1+2
- jmp printer
- char16:
- cmp.b #80,yaz ;P
- bne char17
- move.l #picdata+320+15,sel1+2
- jmp printer
- char17:
- cmp.b #81,yaz ;Q
- bne char18
- move.l #picdata+320+16,sel1+2
- jmp printer
- char18:
- cmp.b #82,yaz ;R
- bne char19
- move.l #picdata+320+17,sel1+2
- jmp printer
- char19:
- cmp.b #83,yaz ;S
- bne char20
- move.l #picdata+320+18,sel1+2
- jmp printer
- char20:
- cmp.b #84,yaz ;T
- bne char21
- move.l #picdata+320+19,sel1+2
- jmp printer
- char21:
- cmp.b #85,yaz ;U
- bne char22
- move.l #picdata+320+20,sel1+2
- jmp printer
- char22:
- cmp.b #86,yaz ;V
- bne char23
- move.l #picdata+320+21,sel1+2
- jmp printer
- char23:
- cmp.b #87,yaz ;W
- bne char24
- move.l #picdata+320+22,sel1+2
- jmp printer
- char24:
- cmp.b #88,yaz ;X
- bne char25
- move.l #picdata+320+23,sel1+2
- jmp printer
- char25:
- cmp.b #89,yaz ;Y
- bne char26
- move.l #picdata+320+24,sel1+2
- jmp printer
- char26:
- cmp.b #90,yaz ;Z
- bne inserty27
- move.l #picdata+320+25,sel1+2
- jmp printer
- inserty27:
- cmp.b #33,yaz ;!
- bne inserty28
- move.l #picdata+320+26,sel1+2
- jmp printer
- inserty28:
- cmp.b #63,yaz ;?
- bne char27
- move.l #picdata+320+27,sel1+2
- jmp printer
- char27:
- cmp.b #32,yaz ;SPACE
- bne char28
- move.l #picdata,sel1+2
- jmp printer
- char28:
- cmp.b #42,yaz ;END OF QUESTION
- bne char29
- move.b #1,stop
- move.b (a2)+,ans
- move.l a2,addr
- move.w question,subber
- lea table,a3
- cmpi.w #0,subber
- beq roe
- fgu: adda.l #267,a3
- subi.w #1,subber
- cmpi.w #0,subber
- bne fgu
- roe: move.l a3,addr
- rts
-
- char29:
- cmp.b #49,yaz ;1
- bne char30
- move.l #picdata+1,sel1+2
- jmp printer
- char30:
- cmp.b #50,yaz ;2
- bne char31
- move.l #picdata+2,sel1+2
- jmp printer
- char31:
- cmp.b #51,yaz ;3
- bne char32
- move.l #picdata+3,sel1+2
- jmp printer
- char32:
- cmp.b #52,yaz ;4
- bne char33
- move.l #picdata+4,sel1+2
- jmp printer
- char33:
- cmp.b #53,yaz ;5
- bne char34
- move.l #picdata+5,sel1+2
- jmp printer
- char34:
- cmp.b #54,yaz ;6
- bne char35
- move.l #picdata+6,sel1+2
- jmp printer
- char35:
- cmp.b #55,yaz ;7
- bne char36
- move.l #picdata+7,sel1+2
- jmp printer
- char36:
- cmp.b #56,yaz ;8
- bne char37
- move.l #picdata+8,sel1+2
- jmp printer
- char37:
- cmp.b #57,yaz ;9
- bne char38
- move.l #picdata+9,sel1+2
- jmp printer
- char38:
- cmp.b #48,yaz ;0
- bne char39
- move.l #picdata+10,sel1+2
- jmp printer
- char39:
- cmp.b #$2e,yaz ;.
- bne char40
- move.l #picdata+11,sel1+2
- jmp printer
- char40:
- cmp.b #$2d,yaz ;-
- bne char41
- move.l #picdata+12,sel1+2
- jmp printer
- char41:
- cmp.b #$5b,yaz ;[ = `
- bne char42
- move.l #picdata+13,sel1+2
- jmp printer
- char42:
- cmp.b #$5d,yaz ;] = '
- bne char43
- move.l #picdata+14,sel1+2
- jmp printer
- char43:
- cmp.b #$2c,yaz ;,
- bne char44
- move.l #picdata+15,sel1+2
- jmp printer
- char44:
- rts
- printer:
- sel1: move.b picdata,picdata+3000+2
- move.l sel1+2,a1
- adda.l #40,a1
- move.l a1,sel1+2
- move.l sel1+6,a1
- adda.l #40,a1
- move.l a1,sel1+6
- addi.b #1,conta
- cmp.b #8,conta
- bne sel1
- move.b #0,conta
- move.l sel1+6,a1
- suba.l #320,a1
- adda.l #1,a1
- move.l a1,sel1+6
- addi.b #1,quest
- cmpi.b #38,quest
- bne frid
- move.l sel1+6,a1
- adda.l #320,a1
- suba.l #38,a1
- move.l a1,sel1+6
- move.b #0,quest
- frid:
- rts
- table:
- include 'df1:TEXT/QUESTIONS'
- include 'df1:TEXT/QUESTIONS 1'
- include 'df1:TEXT/QUESTIONS 2'
- include 'df1:TEXT/QUESTIONS 3'
- include 'df1:TEXT/QUESTIONS 4'
- include 'df1:TEXT/QUESTIONS 5'
- sample:
- incbin 'df1:SAMPLES/huhu'
- samplend:
- click:
- cmp.b #1,music
- beq fraod
- move.l #hihat,$dff0a0
- move.w #(hihatend-hihat)/2,$dff0a4
- move.w #500,$dff0a6
- move.w #64,$dff0a8
- move.w #$8201,$dff096
- fraod:
- move.b #1,moving
- move.b #1,play
- move.b #0,len
- nao: rts
- hihat:
- incbin 'df1:SAMPLES/19hat'
- hihatend:
- howz:
- dc.b 'SELECT THE NUMBER OF PLAYERS '
- dc.b ' '
- dc.b ' '
- dc.b '1 PLAYER '
- dc.b '2 PLAYERS '
- dc.b '3 PLAYERS '
- dc.b ' '
- dc.b 'SELECTION COMPLETE *'
- huhuplay:
- cmp.b #1,music
- beq frop
- cmp.b #1,wongo
- bne frop
- move.l #sample,$dff0a0
- move.w #(samplend-sample)/2,$dff0a4
- move.w #500,$dff0a6
- move.w #64,$dff0a8
- move.w #$8201,$dff096
- frop:
- rts
- yeaah:
- incbin 'df1:samples/yeah'
- yeaahend:
- yeahplay:
- cmp.b #1,music
- beq frop1
- move.l #yeaah,$dff0a0
- move.w #(yeaahend-yeaah)/2,$dff0a4
- move.w #500,$dff0a6
- move.w #64,$dff0a8
- move.w #$8201,$dff096
- frop1:
- rts
- mossy:
- include 'df1:insert/noisetracker insert'
- screenz:
- incbin 'df1:graphics/credits.raw'
- logo:
- incbin 'df1:graphics/resolution.gfx.raw'
- equals:
- cmpi.w #0,mt_voice1
- bne doit
- move.w #$0000,eq1
- oi: cmpi.w #0,mt_voice2
- bne doit1
- move.w #$0000,eq2
- oi1: cmpi.w #0,mt_voice3
- bne doit2
- move.w #$0000,eq3
- oi2: cmpi.w #0,mt_voice4
- bne doit3
- move.w #$0000,eq4
- jmp dreads
- doit:
- move.w #$0f00,eq1
- jmp oi
- doit1:
- move.w #$00f0,eq2
- jmp oi1
- doit2:
- move.w #$000f,eq3
- jmp oi2
- doit3:
- move.w #$0ff0,eq4
- dreads:
- rts
- player1blit:
- lea $dff000,a6
- move.w #$09f0,bltcon0(a6)
- clr.w bltcon1(a6)
- clr.w bltamod(a6)
- move.w #40-16,bltamod(a6)
- move.w #40-16,bltdmod(a6)
- move.l #picdata+6000,bltdpt(a6)
- move.l #logo+6200-2,bltapt(a6)
- move.w #%0000010000001000,bltsize(a6)
- rts
- player2blit:
- lea $dff000,a6
- move.w #$09f0,bltcon0(a6)
- clr.w bltcon1(a6)
- clr.w bltamod(a6)
- move.w #40-16,bltamod(a6)
- move.w #40-16,bltdmod(a6)
- move.l #picdata+6000,bltdpt(a6)
- move.l #logo+6720-2,bltapt(a6)
- move.w #%0000010000001000,bltsize(a6)
- rts
- player3blit:
- lea $dff000,a6
- move.w #$09f0,bltcon0(a6)
- clr.w bltcon1(a6)
- clr.w bltamod(a6)
- move.w #40-16,bltamod(a6)
- move.w #40-16,bltdmod(a6)
- move.l #picdata+6000,bltdpt(a6)
- move.l #logo+7240-2,bltapt(a6)
- move.w #%0000010000001000,bltsize(a6)
- rts
- clearcompblit:
- lea $dff000,a6
- move.w #$09f0,bltcon0(a6)
- clr.w bltcon1(a6)
- clr.w bltamod(a6)
- move.w #40-16,bltamod(a6)
- move.w #40-16,bltdmod(a6)
- move.l #picdata+7000+2,bltdpt(a6)
- move.l #logo+4000+20,bltapt(a6)
- move.w #%0001010000001000,bltsize(a6)
- move.l #picdata+7000+badd+2,bltdpt(a6)
- move.l #logo+4000+badd+20,bltapt(a6)
- move.w #%0001010000001000,bltsize(a6)
- move.l #picdata+7000+badd*2+2,bltdpt(a6)
- move.l #logo+badd*2+4000+20,bltapt(a6)
- move.w #%0001010000001000,bltsize(a6)
- move.l #picdata+7000+badd*3+2,bltdpt(a6)
- move.l #logo+badd*3+4000+20,bltapt(a6)
- move.w #%0001010000001000,bltsize(a6)
- move.l #picdata+7000+badd*4+2,bltdpt(a6)
- move.l #logo+badd*4+4000+20,bltapt(a6)
- move.w #%0001010000001000,bltsize(a6)
- rts
- setposj:
- move.l #logo+5840,crug+2
- move.l #logo+5840+badd,crug1+2
- move.l #logo+5840+badd*2,crug2+2
- move.l #logo+5840+badd*3,crug3+2
- move.l #logo+5840+badd*4,crug4+2
- move.l #picdata+10000+2,crug+6
- move.l #picdata+10000+2+badd,crug1+6
- move.l #picdata+10000+2+badd*2,crug2+6
- move.l #picdata+10000+2+badd*3,crug3+6
- move.l #picdata+10000+2+badd*4,crug4+6
- move.l #logo+5840,crag+2
- move.l #logo+5840+badd,crag1+2
- move.l #logo+5840+badd*2,crag2+2
- move.l #logo+5840+badd*3,crag3+2
- move.l #logo+5840+badd*4,crag4+2
- move.l #picdata+10000+8,crag+6
- move.l #picdata+10000+8+badd,crag1+6
- move.l #picdata+10000+8+badd*2,crag2+6
- move.l #picdata+10000+8+badd*3,crag3+6
- move.l #picdata+10000+8+badd*4,crag4+6
- move.l #logo+5840,brug+2
- move.l #logo+5840+badd,brug1+2
- move.l #logo+5840+badd*2,brug2+2
- move.l #logo+5840+badd*3,brug3+2
- move.l #logo+5840+badd*4,brug4+2
- move.l #picdata+10000+14,brug+6
- move.l #picdata+10000+14+badd,brug1+6
- move.l #picdata+10000+14+badd*2,brug2+6
- move.l #picdata+10000+14+badd*3,brug3+6
- move.l #picdata+10000+14+badd*4,brug4+6
- move.b #1,curpla
- move.b #0,players
- move.l #howz,a1
- move.l a1,bddr
- move.l #picdata,sel1+2
- move.l #picdata+3000+2,sel1+6
- move.b #0,quest
- move.b #0,bung
- rts
- scrollmessblit:
- cmpi.b #1,thistime
- bne boox
- move.b #0,thistime
- lea $dff000,a6
- move.w #$09f0,bltcon0(a6)
- move.l #%11111111111111111111111111111111,bltafwm(a6)
- clr.w bltcon1(a6)
- clr.w bltamod(a6)
- move.w #40-12,bltamod(a6)
- move.w #40-12,bltdmod(a6)
- move.l #picdata+6000+26-40,bltdpt(a6)
- gop1: move.l #screenz+40,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd+26-40,bltdpt(a6)
- gop2: move.l #screenz+badd+40,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*2+26-40,bltdpt(a6)
- gop3: move.l #screenz+badd*2+40,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*3+26-40,bltdpt(a6)
- gop4: move.l #screenz+badd*3+40,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*4+26-40,bltdpt(a6)
- gop5: move.l #screenz+badd*4+40,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- cmpi.b #1,scrollo
- beq gook
- move.l gop1+2,a2
- adda.l #40,a2
- move.l a2,gop1+2
- move.l gop2+2,a2
- adda.l #40,a2
- move.l a2,gop2+2
- move.l gop3+2,a2
- adda.l #40,a2
- move.l a2,gop3+2
- move.l gop4+2,a2
- adda.l #40,a2
- move.l a2,gop4+2
- move.l gop5+2,a2
- adda.l #40,a2
- move.l a2,gop5+2
- addi.b #1,countre
- cmpi.b #170,countre
- bne boox
- move.b #0,countre
- move.b #1,scrollo
- jmp boox
- gook:
- move.l gop1+2,a2
- suba.l #40,a2
- move.l a2,gop1+2
- move.l gop2+2,a2
- suba.l #40,a2
- move.l a2,gop2+2
- move.l gop3+2,a2
- suba.l #40,a2
- move.l a2,gop3+2
- move.l gop4+2,a2
- suba.l #40,a2
- move.l a2,gop4+2
- move.l gop5+2,a2
- suba.l #40,a2
- move.l a2,gop5+2
- addi.b #1,countre
- cmpi.b #170,countre
- bne boox
- move.b #0,countre
- move.b #0,scrollo
- boox:
- addi.b #1,thistime
- rts
- wrongblit:
- lea $dff000,a6
- move.w #$09f0,bltcon0(a6)
- clr.w bltcon1(a6)
- clr.w bltamod(a6)
- move.w #40-12,bltamod(a6)
- move.w #40-12,bltdmod(a6)
- move.l #picdata+6000+26-40,bltdpt(a6)
- move.l #screenz+24,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd+26-40,bltdpt(a6)
- move.l #screenz+badd+24,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*2+26-40,bltdpt(a6)
- move.l #screenz+badd*2+24,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*3+26-40,bltdpt(a6)
- move.l #screenz+badd*3+24,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*4+26-40,bltdpt(a6)
- move.l #screenz+badd*4+24,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.b #1,flat
- rts
- rightblit:
- lea $dff000,a6
- move.w #$09f0,bltcon0(a6)
- clr.w bltcon1(a6)
- clr.w bltamod(a6)
- move.w #40-12,bltamod(a6)
- move.w #40-12,bltdmod(a6)
- move.l #picdata+6000+26-40,bltdpt(a6)
- move.l #screenz+3280+24,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd+26-40,bltdpt(a6)
- move.l #screenz+badd+3280+24,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*2+26-40,bltdpt(a6)
- move.l #screenz+badd*2+3280+24,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*3+26-40,bltdpt(a6)
- move.l #screenz+badd*3+3280+24,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*4+26-40,bltdpt(a6)
- move.l #screenz+badd*4+3280+24,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.b #1,flat
- rts
- blitwin1:
- lea $dff000,a6
- move.w #$09f0,bltcon0(a6)
- clr.w bltcon1(a6)
- clr.w bltamod(a6)
- move.w #40-16,bltamod(a6)
- move.w #40-16,bltdmod(a6)
- move.l #picdata+6000,bltdpt(a6)
- move.l #logo+7760-2,bltapt(a6)
- move.w #%0000010000001000,bltsize(a6)
- rts
- blitwin2:
- lea $dff000,a6
- move.w #$09f0,bltcon0(a6)
- clr.w bltcon1(a6)
- clr.w bltamod(a6)
- move.w #40-16,bltamod(a6)
- move.w #40-16,bltdmod(a6)
- move.l #picdata+6000,bltdpt(a6)
- move.l #logo+8280-2,bltapt(a6)
- move.w #%0000010000001000,bltsize(a6)
- rts
- blitwin3:
- lea $dff000,a6
- move.w #$09f0,bltcon0(a6)
- clr.w bltcon1(a6)
- clr.w bltamod(a6)
- move.w #40-16,bltamod(a6)
- move.w #40-16,bltdmod(a6)
- move.l #picdata+6000,bltdpt(a6)
- move.l #logo+8800-2,bltapt(a6)
- move.w #%0000010000001000,bltsize(a6)
- rts
- blitclr:
- lea $dff000,a6
- move.w #$09f0,bltcon0(a6)
- clr.w bltcon1(a6)
- clr.w bltamod(a6)
- move.w #40-16,bltamod(a6)
- move.w #40-16,bltdmod(a6)
- move.l #picdata+6000,bltdpt(a6)
- move.l #logo+9320-2,bltapt(a6)
- move.w #%0000010000001000,bltsize(a6)
- rts
- interblit1:
- lea $dff000,a6
- move.w #$09f0,bltcon0(a6)
- clr.w bltcon1(a6)
- clr.w bltamod(a6)
- move.w #40-12,bltamod(a6)
- move.w #40-12,bltdmod(a6)
- move.l #picdata+6000+26-40,bltdpt(a6)
- move.l #screenz+40+12,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd+26-40,bltdpt(a6)
- move.l #screenz+badd+40+12,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*2+26-40,bltdpt(a6)
- move.l #screenz+badd*2+40+12,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*3+26-40,bltdpt(a6)
- move.l #screenz+badd*3+40+12,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*4+26-40,bltdpt(a6)
- move.l #screenz+badd*4+40+12,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.b #1,flat
- move.b #2,moggy
- rts
- interblit2:
- lea $dff000,a6
- move.w #$09f0,bltcon0(a6)
- clr.w bltcon1(a6)
- clr.w bltamod(a6)
- move.w #40-12,bltamod(a6)
- move.w #40-12,bltdmod(a6)
- move.l #picdata+6000+26-40,bltdpt(a6)
- move.l #screenz+3280+12,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd+26-40,bltdpt(a6)
- move.l #screenz+badd+3280+12,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*2+26-40,bltdpt(a6)
- move.l #screenz+badd*2+3280+12,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*3+26-40,bltdpt(a6)
- move.l #screenz+badd*3+3280+12,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*4+26-40,bltdpt(a6)
- move.l #screenz+badd*4+3280+12,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.b #1,flat
- move.b #3,moggy
- rts
- interblit3:
- lea $dff000,a6
- move.w #$09f0,bltcon0(a6)
- clr.w bltcon1(a6)
- clr.w bltamod(a6)
- move.w #40-12,bltamod(a6)
- move.w #40-12,bltdmod(a6)
- move.l #picdata+6000+26-40,bltdpt(a6)
- move.l #screenz+3280+12+3240,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd+26-40,bltdpt(a6)
- move.l #screenz+badd+3280+12+3240,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*2+26-40,bltdpt(a6)
- move.l #screenz+badd*2+3280+12+3240,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*3+26-40,bltdpt(a6)
- move.l #screenz+badd*3+3280+12+3240,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.l #picdata+6000+badd*4+26-40,bltdpt(a6)
- move.l #screenz+badd*4+3280+12+3240,bltapt(a6)
- move.w #%0001010010000110,bltsize(a6)
- move.b #1,flat
- move.b #1,moggy
- rts
-
-
-